1. Game Engine

1.1 Client

Boom Max is developed on the Engine Unity game, one of the world's most popular engines for both 2D and 3D, Unity has been used for games like Pokemon Go, Monument Valley, Call of Duty: Mobile, Beat Saber, and Cuphead.
Unity is well supported on multiple platforms: on PCs, consoles, mobile devices, and websites, in line with Boom Max's architecture and development vision.

1.2 Server

Engine server developed by the WEHA team: Realtime, MMO as well as the initiative when upgrading, scale-up later.
Model system architecture: Microservices
Expected CCU >= 100,000 users and can scale up automatically when more users increase.